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Project

Work in progress

Aviune

A public site and launch foundation for a game hosting company, starting with Minecraft. The website, contact flow, and waitlist are live; the hosting service is still in preparation.

Next.jsReactTypeScriptTailwind CSSResendDesign Systems

Overview

I founded Aviune, a game hosting company preparing to launch with Minecraft Java. I own its product direction and engineering. This phase built the public website and customer communication flows; the hosting service is still in preparation.

The live site includes product information, contact, a waitlist, updates, and policy pages. Automated server provisioning, accounts, and checkout are outside this phase.

From pages to working flows

Contact messages and waitlist confirmations use Resend, with the work covering how those messages read in different email clients as well as the waitlist's consent records and unsubscribe paths.

The customer pages are server-rendered and use shared semantic tokens in both light and dark themes, with a working design reference documenting the brand, color, typography, components, motion, and foundations.

Release work

The public-site closeout covered keyboard navigation, narrow-screen reflow, enlarged text, contact behavior, crawler output, and social previews, all checks of the website release. The hosting platform hasn't launched.

The service behind the site is next. People can use the existing contact and waitlist flows to follow its progress.